“Max Payne 3” (2012)
While the the Rockstar Advanced Game Engine (RAGE) that powers Max Payne 3 is nearly a decade old, it’s proven to be a rock solid foundation for the company’s latest games. The third installment in this iconic shooter series is a great showcase of this technology, presenting levels of tessellation, reflection, as well as shadows enhanced by ambient occlusion. But even without tech, the Max Payne games have always had style. Max Payne 3 traded the New York noir of its predecessors for the aesthetic diversity of Brazil’s slums and jungles, nightclubs and offices, as well as the chromatically distorted world of Max’s mind, perpetually soaked as it is by alcohol and disillusionment.