Dragon Age: Origins: Awakening (2010)
Dragon Age: Origins: Awakening felt like an expansion pack to a ’90s PC RPG — in the best way possible. Picking up right where Origins left off, Awakening let you import your character and equipment, then start on a whole new adventure, with a whole new party, in a whole new region, against a whole new adversary. Awakening featured the same kind of difficult moral choices as the core game, as well as tougher enemies, a higher level cap and multiple endings, depending on your late-game decisions. Better still: Awakening’s events had characters and consequences that carried over into Dragon Age II. – Marshall Honorof
Credit: EA