Tomb Raider: Legend
After the dismal failure that was Tomb Raider: The Angel of Darkness, Eidos took the series from Core over to Crystal Dynamics. What followed was the first of two dramatic overhauls of the Tomb Raider brand. Crystal’s first effort, Legend, introduced a number of elements that gave fans a reason to enjoy Lara’s journeys once more. In addition to the awesome grappling line, we also got physics-based puzzles for the first time, which made tomb-raiding more absorbing than it had been in years.
Credit: Eidos Interactive