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Google Stadia was never going to work

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Google Stadia hit a major roadblock this week, when Google announced that it had ceased all first-party game development for its innovative cloud gaming service. The company shut down not one, but two development studios, and bid farewell to Jade Raymond, the visionary producer who greenlit Assassin’s Creed. Google claims that Stadia will be focusing on forging strong partnerships with third-party studios from now on.

In other words: Stadia just lost its biggest chance to stand apart from the rest of the gaming pack. For a service that always struggled to forge an identity of its own, it’s a tremendous blow. While it’s not quite dead yet, it’s reasonable to wonder if Stadia will still be around in a few years.

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